As hinted at by Tanaka Kohei, the composer of the series, there was a new announcement regarding Sakura Wars recently and it's a new stage play based on 2019's Playstation 4 game, Shin Sakura Wars, a game that Sega refused to port to Switch because they hate me. I'm really excited about it! Not only is former Team 8 member Oda Erina and 22/7's Kawase Uta in the cast, but it also features Chitose Machi, who previously played Glotta in Kamen Rider Gavv and continues to prove that her target audience is middle-aged women. I don't have as much attachment to the new game due to having only bought a copy immediately as my PS4 decided to die, but I do have a love of Sakura Wars that goes back years. Hiroi Oji, the creator of the original story, is again involved in the production, alongside Tanaka, and that gives me a lot of hope, and if you're curious about what it takes to put a Sega Saturn game on the stage, then again I want to recommend the fifth Sakura Wars musical, Kaijin Bessou, subbed by
taisho_fansubs, and OSK Revue's The Sea God's Villa, subbed by
nightless_castle as good places to start! Both were written by Hiroi, both explore the myth of Urashima Taro, and both are wonderful productions, enough to make you fall in love, I dare say!
I thought I should make an effort, having already written this month's Project R.O.S.E. entry, to start reading the plays of Taisho era writer, Izumi Kyouka, whose work of the same name originally inspired Hiroi's Kajin Bessou adaptations. I will keep you posted, friends, as I currently have more things to read than I have hours in the day to read them.
As I've been thinking about retreating into stories from a certain period of time or a formative period of life, I read about a new release via LINE of Higurashi that allows you to create your own character within the story. This fascinates me and horrifies me and makes me think of those time-travel narratives where there is a tourist industry that allows you to drop into the past. Higurashi is such a complex story and the balance of that story rests on such delicate moments that could so easily be disrupted that it feels like dropping in a new character—yourself, as you are now, or a character of your invention—could cause untold havoc to the narrative which... as a premise is a very Higurashi flavoured one. I think it would be interesting to make people feel a new kind of misery, people who, like me, have come to care for these characters so much that they want to spend all their time in game interacting with them at the expensive of the narrative whilst, all the while, the clock is ticking and said reader is forced to engage with the visceral horror in an entirely new and entirely novel fashion. I also think it's interesting to intrude on the story, I think that the large picture of Higurashi is absolutely built to accommodate that kind of descent into a small village near Gifu Prefecture in 1983 from places unknown. In an interview recently, the Butcher, Urobuchi Gen, mentioned that he felt "audiences nowadays aren’t looking for ‘poison.’ They’re probably craving an ‘antidote’ within fiction", but I think there is some comfort in the poison of Higurashi—certainly I've mentioned more than once that I feel there is a sort of nostalgia for works of horror.
I don't want to say I've given into nostalgia completely, but I recognise there are very specific "cut off points" in media for me—like watching older episodes from the Orange Islands arc of Pokémon and getting misty eyed whilst doing my level best to ignore everything about the franchise as it is now. Part of this is maybe because I mostly use youtube kids as my main viewing platform and that is the place where companies shovel any show older than 20 years in the hopes of generating ad revenue from people watching on the normal app or without ad blockers or views from children, so, in a way, the modern world has built this little bubble for me. Yester-day, based on what I was watching, I might as well have been tuned into Toonami in the early '00s.
I'm ten episodes or so into revisiting Gundam Wing—I'm allowed to! It's an anniversary year-ish!—and I'm obsessing over Relena's school friends from the early part of the show. Needless to say, the school setting part of Gundam Wing really captured my imagination when I first saw this show, and, apparently continues to do so.
There's a new adaptation of Mallory Towers happening this summer and it's exactly during the dates I will be away!
I thought I should make an effort, having already written this month's Project R.O.S.E. entry, to start reading the plays of Taisho era writer, Izumi Kyouka, whose work of the same name originally inspired Hiroi's Kajin Bessou adaptations. I will keep you posted, friends, as I currently have more things to read than I have hours in the day to read them.
As I've been thinking about retreating into stories from a certain period of time or a formative period of life, I read about a new release via LINE of Higurashi that allows you to create your own character within the story. This fascinates me and horrifies me and makes me think of those time-travel narratives where there is a tourist industry that allows you to drop into the past. Higurashi is such a complex story and the balance of that story rests on such delicate moments that could so easily be disrupted that it feels like dropping in a new character—yourself, as you are now, or a character of your invention—could cause untold havoc to the narrative which... as a premise is a very Higurashi flavoured one. I think it would be interesting to make people feel a new kind of misery, people who, like me, have come to care for these characters so much that they want to spend all their time in game interacting with them at the expensive of the narrative whilst, all the while, the clock is ticking and said reader is forced to engage with the visceral horror in an entirely new and entirely novel fashion. I also think it's interesting to intrude on the story, I think that the large picture of Higurashi is absolutely built to accommodate that kind of descent into a small village near Gifu Prefecture in 1983 from places unknown. In an interview recently, the Butcher, Urobuchi Gen, mentioned that he felt "audiences nowadays aren’t looking for ‘poison.’ They’re probably craving an ‘antidote’ within fiction", but I think there is some comfort in the poison of Higurashi—certainly I've mentioned more than once that I feel there is a sort of nostalgia for works of horror.
I don't want to say I've given into nostalgia completely, but I recognise there are very specific "cut off points" in media for me—like watching older episodes from the Orange Islands arc of Pokémon and getting misty eyed whilst doing my level best to ignore everything about the franchise as it is now. Part of this is maybe because I mostly use youtube kids as my main viewing platform and that is the place where companies shovel any show older than 20 years in the hopes of generating ad revenue from people watching on the normal app or without ad blockers or views from children, so, in a way, the modern world has built this little bubble for me. Yester-day, based on what I was watching, I might as well have been tuned into Toonami in the early '00s.
I'm ten episodes or so into revisiting Gundam Wing—I'm allowed to! It's an anniversary year-ish!—and I'm obsessing over Relena's school friends from the early part of the show. Needless to say, the school setting part of Gundam Wing really captured my imagination when I first saw this show, and, apparently continues to do so.
There's a new adaptation of Mallory Towers happening this summer and it's exactly during the dates I will be away!
